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[PROJECT][CLASS] Priest [READ]
Strengths: Multiple healing options, cleansing, regeneration Weaknesses: Low base ATK, low Armor and limited offensive pressure
Base Stats: | Stat | Value | Stat | Value | | HP | 22 | Stamina | 10 | | Move | 3 | Agility | 4 | | ATK | 80% | DEF | 100% | | Armor | 5% | Evasion | 10% | | Exploration | 1 | Luck | 0 | | Crit Rate | 0% | Turns per round | 1 |
Skills - Choose Three: | Skill | Main Target / Range | Area
| Judgment | One enemy, 2–4 tiles | Diamond with a radius of 2 tiles | 3 DMG | 2–5 DMG | 1–7 DMG |
| Prayer | Self or one ally within 3 tiles | Cross centred on target | 3 HP | 2–5 HP | 1–7 HP |
| Binding Light | One enemy, 1–4 tiles | Single target | 4 DMG | 3–6 DMG | 1–9 DMG |
| Absolve | Self or one ally within 3 tiles | Single target | 2 HP | 1–3 HP | 0–5 HP |
| Renew | Self or one ally within 3 tiles | Single target | 2 HP | 1–3 HP | 0–5 HP |
Judgment Deals Magical DMG based on ATK to the selected enemy and enemies within two tile steps of that target
Prayer Restores HP to the selected ally, or the Priest, and allies on the four immediately adjacent tiles around that target. Healing scales with DEF
Binding Light Deals Magical DMG based on ATK to one enemy and applies Slow: −1 Move for two of the target’s own turns
Absolve Removes all negative statuses from the selected ally or the Priest, then restores a small amount of HP based on DEF. Never removes Stagger
Renew Applies regeneration to the selected ally or the Priest. Restores HP at the start of the target’s next two own turns, based on DEF
Reactive - Choose One | Reactive | Effect | Distance |
| Diminish | Chance to reduce Magical DMG taken. Activates before damage. | Any |
| Absolution | After taking DMG, chance to remove one negative status from yourself. | Any; Self |
| Mending | After taking DMG, chance to restore a small amount of HP. | Any; Self |

