
3
93
Pulling From Archive | [CHALLENGE] For NiiL #niil_firstdesign
All of my OCs exist within the same ongoing world I use in my sessions, they're not just designs, but my characters shaped by interactions, choices, and how players react to them. Some are loved, some are ABSOLUTELY hated, which usually means I did something right.
So I've always focused more on their stories, abilities, knowledge, beliefs and behavior than their appearance. The idea behind this is simple: any character can be the hero of their own story, even the ones that seem small at first
Designs for me are dynamic. Their come later and keep changing.
Nessa is probably the best example of that process for me, she's gone through around five different versions.
(The left one is her EARLIEST DISCARDED concept, the right one is a version that eventually evolved into a completely different character, Nari, in a special outfit)
Nari: 
Other iterations included a long-haired version and a more chaotic, disheveled gremlin phase What's shown is her current version. But like everything else in that world, she's still not final π€
Challenge: https://yodayo.com/posts/110k-challenge Cool Creator: https://yodayo.com/@niil

